With this course students can cover the following areas:
Introduction to Computer Graphics, Overview of Computer Graphics systems, 2D output primitives, Two Dimensional Transformations, Homogeneous Coordinates and combination of Transformation, 2D viewing , Clipping, 2D Fill area Primitives, 3D Object Representation, 3D Transformations, 3D Viewing, Projection, 3D Clipping, Visible surface detection Methods, Illumination Models and Surface Rendering Methods, Color Models and Color Applications, Matrices for Computer Graphics, Computer Graphics Programming